#ifndef _GAME_FIELD_
#define _GAME_FIELD_

#include "Globals.h"
#include "Cell.h"

class Field 
{
private:
	Cell ** arrayField;
	int numAbs;
	int numOrd;
public:
	Field(int _numAbs, int _numOrd);
	~Field();

	cellType getCellSt(Position _pos);
};



#endif _GAME_FIELD_